#ifndef _IMPORTERINCLUDES_H_
#define _IMPORTERINCLUDES_H_

#include <vector>
#include <string>
#include "source\Matrix4x4.h"

using std::vector;
using std::string;
using std::fstream;


//***************************************************************************************************************
// Name: ImporterIncludes.h
// Purpose: To encapsulate all the information needed to define the elements needed for the Meshes and Animations
// Author: Justin Maza
//***************************************************************************************************************

//***********************************************************
// Name: tJoint
// Purpose: To encapsulate information that defines a joint
//***********************************************************
struct tJoint
{
	mat4f m_localTransMatrix;
	string m_szName;

	vector<KeyFrame> m_vKeyFrames;
}



#endif // _IMPORTERINCLUDES_H_